Finished the first episode (and unlocked all achievements) in about two hours, but Tales From The Borderlands (TFTB) rekindled my interest in Borderlands again.
Having experienced four Borderlands titles (Borderlands, Borderlands 2, Borderlands Legends HD (iOS only) and the latest Borderlands: The Pre-Sequel!), I thought I’ve seen all there is to be from the game with its unique cel-shaded style artwork. When Telltale Games announced their Borderlands-themed episodic graphics adventure, I was keen to see how it would play out. At $6.45 for the first episode, I’m glad I did.
Two new main characters are introduced, along with a couple of supporting cast as well as a few familiar ones from past titles. I won’t spoil them for you (except through one screenshot from the game). But what drove me to keep playing was how the game focused on aspects of the Borderlands world which we may overlook or did not get to experience before.
In the main game, Borderlands was known for its role-playing first person shooter and apart from main cutscenes, most of the interaction is through text scripts and audiologs, while the point of view always involves a gun pointing ahead.
In TFTB, the camera views and angles provides many interesting perspectives and focus. Generally describing a few notable scenes: I felt the rush of sitting helplessly in a big room with a person of authority distracting with something while I attempted to commit an act; felt personal with the character I’m playing as by being able to choose one of four dialogue options; and being able to interact and participate in a tensed situation involving vehicles and clamouring to complete a deed so I can avoid the penalty ….of dying.
I died once because of my sluggishness, as I decided to finish the game even though it was 1 hour past my bedtime. But there is no major penalty as the game allows you to resume from the last auto-checkpoint.
There is a reason to replay and make different dialogue options, which as in any Telltale Games’ past releases, causes different impact to the characters I interacted with.
Unfortunately, the Telltale Games server wasn’t ready to receive registrations on day one, and I couldn’t register my game choices and consequence. Otherwise, this short game would have been perfectly sweet.
I’m definitely looking forward to the next episode. Maybe I’ll check out other Telltales releases on similar games as well. Meanwhile, the turmoil in Hyperion needs my assistance.