When Kinect was launched about a year ago, one of the best-selling Kinect games was Dance Central. And it set the bar high for any motion dance game for many months.
Fast forward to November 2011, when the sequel for Dance Central gets released with additional features and tracks. With a good track record, many would jump into Dance Central 2. But don’t just ignore Just Dance 3, a Kinect dance game by Ubisoft who seemed to have studied well the strengths and especially shortcomings of Dance Central.
I’ve not tested all the features of Just Dance 3, but what struck me was its dance moves are much simpler to follow. You don’t need very complex moves to be able to play well. Most of its dance avatars have vivid facial expression, unlike those in Dance Central who seem to focus on its moves. I’ve not played Dance Central 2 yet. In Just Dance 3, it’s like following a real dance instructor whose facial expressions are in tune with the mood of the song, instead of just following some mo-cap avatar in Dance Central.
I also loved the inclusion of track lyrics in the game. Those who are waiting for their turn to dance could very well sing along to the song – word for word, instead of just enjoying the performance the player is doing / attempting to do. The other cool feature in Just Dance 3 is the evolving landscape and effects. I’m sure you’ll agree that this is much entertaining than just dancing against a backdrop/location. I also appreciate that Just Dance 3 does not capture yourself in the video. So, don’t be afraid of dancing in less appealing clothes (as long as youre comfortable) or having a messy room captured in the video.
Let’s compare the track Benny Benassi’s Satisfaction which appear in both games: