Add-tractive. It’s a word I coined together with ‘Addictive’ and ‘Attractive’. Having clocked about three hours into the game so far, that’s my opinion of the game. It took its time to explain your origin and to show you the ropes and about three hours later, the momentum should start to kick in.
What draws me from the beginning is the breathtaking visuals and atmosphere. I chose the option of installing all three discs of content into the console. It takes less than thirty minutes to download the additional Wasteland Sewer Missions (free in every new copy) and activating the Anarchy Edition (free with preorder) and the three discs. As with other XBOX360 games, installing the game does not mean you don’t need the discs anymore – that would have bee n a copyright nightmare.
The rocky landscape of the wasteland that I ended up in is both beautiful and eerie – they are wonderful to marvel at, but at the same time you know some nasty things has happened inside.
The first two hours is a slow build up because it’s meant to acquaint you with the controls, but it gets exciting when you receive your first pistol and a set wingsticks. Running at 60 frames per second, every step of the way is seamless.
One big tip for this game – save often. I had to restart from a checkpoint on one occasion and it sets me back about 10 minutes of my progress. There will be occasions when you cannot save the game but most of the time, you can save anytime anywhere and there is no limit to the number of slots.
I’m especially drawn to my interaction with the Non-Player Characters (NPCs). While I find the game flow similar to Borderlands, Fallout and to some extent Red Faction Guerrilla, the characters in the game are more vivid and are almost a notch better than Borderlands’.
Although limited, their animations are more varied. Interacting with a lady on a stool is different from a speaking to a guy at the counter. And having talked to two mechanics, they both have different personalities. Voice acting are great too.
Along the way, you will discover schematics to help you craft your own items from loose parts you pick up. Those not useful can be sold for cash. Don’t worry, your inventory is pretty huge. I could complete 2-3 missions without having to worry about backpack space (or wherever I was storing these things).
In my first three hours into the game, I was exposed to six different weapons, four side items, three choices of vehicles two types of races to participate in, two minigames to play, plus a couple of driving missions, vehicle upgrades, and a handful of collectibles. By this time, you would have picked up the pace and are ready to make yourself known in the Wastelands.
I hope to try its multiplayer soon which comprise of vehicular combat missions for four players and a coop for two players in a sort of “Horde Mode” style.
Oh and remember to turn up the volume or put on a good headset. The background sounds in this game really adds the feel to the atmosphere.
Want to try out Rage? Head over to Funan DigitaLife Mall this weekend. You’ll be glad you did.
The booth will be there until launch day, 4 Oct.