I was invited to the PlayStation Vita Media Briefing earlier today for media and partners in Singapore.
Mr Katsuhiko Murase recapped on how the device was originally introduced in January 2011 as the “Next Generation Portable” or “NGP”. Last month, at E3 2011, the device was renamed at Sony Conference as “PS Vita”.
Three games were playable at the briefing – Gravity Daze, Uncharted: Golden Abyss, and Little Big Planet. These are working titles.
Having played the PS Vita a couple of minutes, it felt as if I was holding three devices altogether.
Firstly, the width was about the same as the current PSP 3000 (I had a PSP in my bag but I forgot to take it out for a comparison shot). The device feels just about right as holding a PSP Slim (3000).
Secondly, it felt as if I was holding an improved PS3 controller. With its resized dual analog sticks that allow your thumbs to rest firmly, it seems I could play this comfortably play this for hours. Do you know that the PS Vita can cross play with a PS3?
Thirdly, with the PS Vita supporting motion control, testing out its gyro-sensor feature feels second nature to me because of current devices adopting similar technology – from the SIXAXIS PlayStation Dualshock3 controllers to that smartphone bearing the logo of a fruit!
Check out this video summary of its features:
Stay tuned for my comments about Gravity Daze!