I’m starting to feel the pinch.
Last year, I can afford to spend on almost every new release of new titles, but once I adopted the PS3 for playing of exclusives, the budget starts to become tight.
The PS3 also me motivated to upgrade to watching movies on Blu Ray, and that adds to the weight of expenses.
Just about three years ago, games releases are kinda spread out. We used to have about 2-3 new titles per month and some of them were quite spaced out. This also enabled gamers to enjoy their games longer. I remember during the times of Ghost Recon and Rainbow Six and Call of Duty (before Modern Warfare), it was easier recruiting new players to engage in multiplayer matches online, and at that time, veterans of the game had the pleasure of training and showing the ropes to newbies.
Nowadays, it’s quite intense. We have about 5-6 releases a month and recently, there were 5 new titles in a week. For most of us working adults, we can only afford at best 1 game per week, depending on our income level and commitments. Some of the students worked this way around by rushing to finish a new game with 2-3 days and then selling if off, pooling their budget for the next release.
Such an irony. But this second-hand market is forever popular because everyone wants a cheaper option to the latest games. Yes, it hurts the sales targets for new games but most of us adults cannot afford to go for first-hand copies for every release, because there’s just too many to choose from.
And disc games are not the only thing that’s making it difficult. There’s now a lot of downloadable content for disc games and cheaper-priced downloadable games from Xbox LIVE and PlayStation Network. These days, gamers are quick to discover glitches and workarounds to the system. Everyone’s looking for opportunities for savings. It’s not something to celebrate but at least they’re buying original games.
It also doesn’t help when distributors and publishers all target their release dates on the same day, just to compare who sells better. Many good games gets drowned just because most people go for something that their friends are getting. No doubt, some highly anticipated games will win the battle without much pushing, but at the same time, the voice of the community is also getting stronger.
10 people in a forum saying ‘NO’ to a game can have ripple effects to a couple of tens more, maybe hundreds. And by then, the general consensus will be looking forward to another big release.
To continue to support my hobby, I have picked a couple of old titles to let go. Maybe soon, I have to sell away a couple more.